Share

Yesterday [September 14] shots and Technicolor company MPC Los Angeles hosted a roundtable event during which virtual reality was put under the microscope by 10 industry experts.



The discussion, which took place at MPC LA's new office space in Culver City, examined where VR currently sits in the creative advertising space, the opportunities it can bring clients as well as the issues it faces to gain more traction with consumers.

 

The discussion was chaired by shots editor Danny Edwards and joining him around the table was [from far left, in the top picture];

Tom Dunlap, chief production officer, 72andSunny 

Rebecca Howard, strategic advisor, Discovery VR/Moth + Flame

Winston Binch, chief digital officer, Deutsch North America

Isaiah Seret, director, Biscuit Filmworks

Paul O'Shea, creative director VFX, MPC LA

[Danny Edwards, shots editor]

Jen Dennis, EP for branded content and VR, RSA

Gil Baron, co-founder, Visionary VR

Luis Blackaller, creative director, WEVR

Tim Dillon, EP for VR, MPC LA

Eric Shamlin, VP and MD, Secret Location

 

During the course of the 90 minute discussion the panel debated questions such as how filmmakers need to understand that when shooting in VR "you're not crafting frames, but crafting worlds" and that everyday sees new leaps in the field and that the evolution of VR is rapid; "with VR," stated RSA's Jen Dennis, "we're moving in dog years". Deutsch LA's Winston Binch pointed out that, with current advertising trends, "empathy is the new engagement" and VR offers amazing empathy. 

 

 

Covering the various hardware available to users, how the art of storytelling differs in VR to traditional filmmaking, whether VR is past the point of being seen as a fad and when clients should and shouldn't utilise VR, the roundtable was a thorough examination of the realm of virtual reality.

Connections
powered by Source

Unlock this information and more with a Source membership.

Share