Molly Kittle is VP of digital strategy at Bunchball, a company that’s been around since the early days of gamification. She casts her eye over its evolution and shares her thoughts on its future.
How did Bunchball start out?
We started in 2005 so we’ve got a good perspective on how gamification has evolved. We were early to the market, when it wasn’t even a glimmer in anyone’s eye. We had some great early customers who helped
Ben Jones, European head of tech at AKQA, discusses Nike Training Club, a popular sports gamification project.
Gamification is everywhere these days, the energy source lurking at the core of many a marketing campaign.